Scratchpad

Play

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19 Dec. 2007

Quick notes before I forget. To flesh out later.

Play.

  • E15 doing the interface that I've been thinking of? Kind of. But not quite. Too busy. Too arbitrary.
  • But interface is playful, interactive, exploratory. This is why it works.
  • Push/pull/osmosis learning (boyd). "As media opens up a culture of osmosis and makes pulling information fun, youth are increasingly disconnected from the world of push." Those who play will naturally pull.
  • Something mentioned on AoIR list about friend networks working initially while people were still intrigued by novelty? Or in Leonardo article? Use of networks falls off sharply after exploration phase (are my other friends on here? who can I find?) ends.
  • Leonardo 40.4 "A pleasure Framework", Brigid Costello. Elements of play are creation, exploration, discovery, difficulty, competition, danger, captivation, sensation, sympathy, simulation, fantasy, camaraderie, subversion. what have I been doing in my work? Which do I respond to? Which should a curatorial interface have?
  • Suspicion that my dissatisfaction with current tools like zotero is that they have none of the above. Learning is work, a job. Professionalized. Only professionals will use. How to build a tool that all will use?
  • I really, really hate school when it is work. Just realized this is why I am really afraid to go back. The other day I was reimbued with the exhilaration of discovering new things. Been missing quite a while. How to sustain that?

All Recent Thoughts on AI, Translation, Flexibility, Truth, Understanding

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31 Aug. 2007

Agh, 50 things going on in mind at once, don't want to lose them. Sorry for incomprehensible shorthand:

Boundary objects & boundary spanners as tools for Understanding. Acts of Translation. Data v. information, meaning & importance & relevance v. facts.

Why are we so stuck on "truth" anyway? Notion of truth. Useful or not so much? Conversation at UChi, re permanence of truth, & Chang's Inventing Temperature - is a more reasonable and useful (and attainable) goal progress instead of truth? How is progress related to learning, understanding, or knowledge?

Flaws in western logical system.

Above ties in with other thoughts on why current AI will never work, see Picard, Affective Computing, but expand beyond merely being emotional to being flexible - computers, and humans, can't learn if they can't make free associations on existing/growing knowledge base, and if one can't learn, one can't be intelligent...learning also requires ability to make mistakes and be creative, and creativity requires ability to resolve (accept) contradiction

Above all, flexibility in understanding. Creativity, adaptability. Lose rigidity. Allow to be wrong, change mind, make new connections.

Rigidity result of lack of play. "Speaking of faith" NPR week of August 27.